mirror of
https://github.com/sysadminsmedia/homebox.git
synced 2025-12-21 13:23:14 +01:00
* ent re-generation
* add oidc integration
* document oidc integration
* go fmt
* address backend linter findings
* run prettier on index.vue
* State cookie domain can mismatch when Hostname override is used (breaks CSRF check). Add SameSite.
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
* Delete state cookie with matching domain and MaxAge; add SameSite.
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
* Fix endpoint path in comments and error to include /api/v1.
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
* Also use request context when verifying the ID token.
* Do not return raw auth errors to clients (user-enumeration risk).
* consistently set cookie the same way across function
* remove baseURL after declaration
* only enable OIDC routes if OIDC is enabled
* swagger doc for failure
* Only block when provider=local; move the check after parsing provider
* fix extended session comment
* reduce pii logging
* futher reduce pii logging
* remove unused DiscoveryDocument
* remove unused offline_access from default oidc scopes
* remove offline access from AuthCodeURL
* support host from X-Forwarded-Host
* set sane default claim names if unset
* error strings should not be capitalized
* Revert "run prettier on index.vue"
This reverts commit aa22330a23.
* Add timeout to provider discovery
* Split scopes robustly
* refactor hostname calculation
* address frontend prettier findings
* add property oidc on type APISummary
* LoginOIDC: Normalize inputs, only create if not found
* add oidc email verification
* oidc handleCallback: clear state cookie before each return
* add support for oidc nonce parameter
* Harden first-login race: handle concurrent creates gracefully and fix log key.
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
* support email verified claim as bool or string
* fail fast on empty email
* PKCE verifier
* fix: add timing delay to attachment test to resolve CI race condition
The attachment test was failing intermittently in CI due to a race condition
between attachment creation and retrieval. Adding a small 100ms delay after
attachment creation ensures the file system and database operations complete
before the test attempts to verify the attachment exists.
* Revert "fix: add timing delay to attachment test to resolve CI race condition"
This reverts commit 4aa8b2a0d829753e8d2dd1ba76f4b1e04e28c45e.
* oidc error state, use ref
* rename oidc.force to oidc.authRedirect
* remove hardcoded oidc error timeout
* feat: sub/iss based identity matching and userinfo endpoint collection
---------
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: Matthew Kilgore <matthew@kilgore.dev>
424 lines
12 KiB
Go
Generated
424 lines
12 KiB
Go
Generated
// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"time"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/schema/field"
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"github.com/google/uuid"
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"github.com/sysadminsmedia/homebox/backend/internal/data/ent/group"
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"github.com/sysadminsmedia/homebox/backend/internal/data/ent/item"
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"github.com/sysadminsmedia/homebox/backend/internal/data/ent/location"
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)
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// LocationCreate is the builder for creating a Location entity.
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type LocationCreate struct {
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config
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mutation *LocationMutation
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hooks []Hook
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}
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// SetCreatedAt sets the "created_at" field.
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func (_c *LocationCreate) SetCreatedAt(v time.Time) *LocationCreate {
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_c.mutation.SetCreatedAt(v)
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return _c
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}
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// SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
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func (_c *LocationCreate) SetNillableCreatedAt(v *time.Time) *LocationCreate {
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if v != nil {
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_c.SetCreatedAt(*v)
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}
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return _c
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}
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// SetUpdatedAt sets the "updated_at" field.
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func (_c *LocationCreate) SetUpdatedAt(v time.Time) *LocationCreate {
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_c.mutation.SetUpdatedAt(v)
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return _c
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}
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// SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
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func (_c *LocationCreate) SetNillableUpdatedAt(v *time.Time) *LocationCreate {
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if v != nil {
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_c.SetUpdatedAt(*v)
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}
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return _c
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}
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// SetName sets the "name" field.
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func (_c *LocationCreate) SetName(v string) *LocationCreate {
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_c.mutation.SetName(v)
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return _c
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}
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// SetDescription sets the "description" field.
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func (_c *LocationCreate) SetDescription(v string) *LocationCreate {
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_c.mutation.SetDescription(v)
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return _c
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}
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// SetNillableDescription sets the "description" field if the given value is not nil.
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func (_c *LocationCreate) SetNillableDescription(v *string) *LocationCreate {
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if v != nil {
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_c.SetDescription(*v)
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}
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return _c
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}
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// SetID sets the "id" field.
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func (_c *LocationCreate) SetID(v uuid.UUID) *LocationCreate {
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_c.mutation.SetID(v)
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return _c
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}
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// SetNillableID sets the "id" field if the given value is not nil.
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func (_c *LocationCreate) SetNillableID(v *uuid.UUID) *LocationCreate {
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if v != nil {
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_c.SetID(*v)
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}
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return _c
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}
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// SetGroupID sets the "group" edge to the Group entity by ID.
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func (_c *LocationCreate) SetGroupID(id uuid.UUID) *LocationCreate {
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_c.mutation.SetGroupID(id)
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return _c
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}
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// SetGroup sets the "group" edge to the Group entity.
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func (_c *LocationCreate) SetGroup(v *Group) *LocationCreate {
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return _c.SetGroupID(v.ID)
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}
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// SetParentID sets the "parent" edge to the Location entity by ID.
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func (_c *LocationCreate) SetParentID(id uuid.UUID) *LocationCreate {
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_c.mutation.SetParentID(id)
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return _c
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}
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// SetNillableParentID sets the "parent" edge to the Location entity by ID if the given value is not nil.
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func (_c *LocationCreate) SetNillableParentID(id *uuid.UUID) *LocationCreate {
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if id != nil {
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_c = _c.SetParentID(*id)
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}
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return _c
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}
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// SetParent sets the "parent" edge to the Location entity.
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func (_c *LocationCreate) SetParent(v *Location) *LocationCreate {
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return _c.SetParentID(v.ID)
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}
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// AddChildIDs adds the "children" edge to the Location entity by IDs.
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func (_c *LocationCreate) AddChildIDs(ids ...uuid.UUID) *LocationCreate {
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_c.mutation.AddChildIDs(ids...)
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return _c
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}
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// AddChildren adds the "children" edges to the Location entity.
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func (_c *LocationCreate) AddChildren(v ...*Location) *LocationCreate {
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ids := make([]uuid.UUID, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddChildIDs(ids...)
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}
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// AddItemIDs adds the "items" edge to the Item entity by IDs.
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func (_c *LocationCreate) AddItemIDs(ids ...uuid.UUID) *LocationCreate {
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_c.mutation.AddItemIDs(ids...)
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return _c
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}
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// AddItems adds the "items" edges to the Item entity.
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func (_c *LocationCreate) AddItems(v ...*Item) *LocationCreate {
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ids := make([]uuid.UUID, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddItemIDs(ids...)
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}
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// Mutation returns the LocationMutation object of the builder.
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func (_c *LocationCreate) Mutation() *LocationMutation {
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return _c.mutation
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}
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// Save creates the Location in the database.
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func (_c *LocationCreate) Save(ctx context.Context) (*Location, error) {
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_c.defaults()
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return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
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}
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// SaveX calls Save and panics if Save returns an error.
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func (_c *LocationCreate) SaveX(ctx context.Context) *Location {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *LocationCreate) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *LocationCreate) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// defaults sets the default values of the builder before save.
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func (_c *LocationCreate) defaults() {
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if _, ok := _c.mutation.CreatedAt(); !ok {
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v := location.DefaultCreatedAt()
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_c.mutation.SetCreatedAt(v)
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}
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if _, ok := _c.mutation.UpdatedAt(); !ok {
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v := location.DefaultUpdatedAt()
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_c.mutation.SetUpdatedAt(v)
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}
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if _, ok := _c.mutation.ID(); !ok {
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v := location.DefaultID()
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_c.mutation.SetID(v)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_c *LocationCreate) check() error {
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if _, ok := _c.mutation.CreatedAt(); !ok {
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return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "Location.created_at"`)}
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}
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if _, ok := _c.mutation.UpdatedAt(); !ok {
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return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "Location.updated_at"`)}
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}
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if _, ok := _c.mutation.Name(); !ok {
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return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Location.name"`)}
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}
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if v, ok := _c.mutation.Name(); ok {
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if err := location.NameValidator(v); err != nil {
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return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Location.name": %w`, err)}
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}
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}
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if v, ok := _c.mutation.Description(); ok {
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if err := location.DescriptionValidator(v); err != nil {
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return &ValidationError{Name: "description", err: fmt.Errorf(`ent: validator failed for field "Location.description": %w`, err)}
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}
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}
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if len(_c.mutation.GroupIDs()) == 0 {
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return &ValidationError{Name: "group", err: errors.New(`ent: missing required edge "Location.group"`)}
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}
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return nil
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}
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func (_c *LocationCreate) sqlSave(ctx context.Context) (*Location, error) {
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if err := _c.check(); err != nil {
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return nil, err
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}
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_node, _spec := _c.createSpec()
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if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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if _spec.ID.Value != nil {
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if id, ok := _spec.ID.Value.(*uuid.UUID); ok {
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_node.ID = *id
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} else if err := _node.ID.Scan(_spec.ID.Value); err != nil {
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return nil, err
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}
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}
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_c.mutation.id = &_node.ID
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_c.mutation.done = true
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return _node, nil
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}
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func (_c *LocationCreate) createSpec() (*Location, *sqlgraph.CreateSpec) {
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var (
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_node = &Location{config: _c.config}
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_spec = sqlgraph.NewCreateSpec(location.Table, sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID))
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)
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if id, ok := _c.mutation.ID(); ok {
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_node.ID = id
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_spec.ID.Value = &id
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}
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if value, ok := _c.mutation.CreatedAt(); ok {
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_spec.SetField(location.FieldCreatedAt, field.TypeTime, value)
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_node.CreatedAt = value
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}
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if value, ok := _c.mutation.UpdatedAt(); ok {
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_spec.SetField(location.FieldUpdatedAt, field.TypeTime, value)
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_node.UpdatedAt = value
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}
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if value, ok := _c.mutation.Name(); ok {
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_spec.SetField(location.FieldName, field.TypeString, value)
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_node.Name = value
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}
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if value, ok := _c.mutation.Description(); ok {
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_spec.SetField(location.FieldDescription, field.TypeString, value)
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_node.Description = value
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}
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if nodes := _c.mutation.GroupIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2O,
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Inverse: true,
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Table: location.GroupTable,
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Columns: []string{location.GroupColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(group.FieldID, field.TypeUUID),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_node.group_locations = &nodes[0]
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := _c.mutation.ParentIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2O,
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Inverse: true,
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Table: location.ParentTable,
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Columns: []string{location.ParentColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_node.location_children = &nodes[0]
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := _c.mutation.ChildrenIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: location.ChildrenTable,
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Columns: []string{location.ChildrenColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := _c.mutation.ItemsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: location.ItemsTable,
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Columns: []string{location.ItemsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(item.FieldID, field.TypeUUID),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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return _node, _spec
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}
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// LocationCreateBulk is the builder for creating many Location entities in bulk.
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type LocationCreateBulk struct {
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config
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err error
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builders []*LocationCreate
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}
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// Save creates the Location entities in the database.
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func (_c *LocationCreateBulk) Save(ctx context.Context) ([]*Location, error) {
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if _c.err != nil {
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return nil, _c.err
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}
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specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
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nodes := make([]*Location, len(_c.builders))
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mutators := make([]Mutator, len(_c.builders))
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for i := range _c.builders {
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func(i int, root context.Context) {
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builder := _c.builders[i]
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builder.defaults()
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*LocationMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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if err := builder.check(); err != nil {
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return nil, err
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}
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builder.mutation = mutation
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var err error
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nodes[i], specs[i] = builder.createSpec()
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if i < len(mutators)-1 {
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_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
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} else {
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spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
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// Invoke the actual operation on the latest mutation in the chain.
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if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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}
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}
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if err != nil {
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return nil, err
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}
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mutation.id = &nodes[i].ID
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mutation.done = true
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return nodes[i], nil
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})
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for i := len(builder.hooks) - 1; i >= 0; i-- {
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mut = builder.hooks[i](mut)
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}
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mutators[i] = mut
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}(i, ctx)
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}
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if len(mutators) > 0 {
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if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
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return nil, err
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}
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}
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return nodes, nil
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_c *LocationCreateBulk) SaveX(ctx context.Context) []*Location {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *LocationCreateBulk) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *LocationCreateBulk) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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