Files
homebox/backend/internal/data/ent/location_create.go
Jeff Rescignano f36756d98e Add support for SSO / OpenID Connect (OIDC) (#996)
* ent re-generation

* add oidc integration

* document oidc integration

* go fmt

* address backend linter findings

* run prettier on index.vue

* State cookie domain can mismatch when Hostname override is used (breaks CSRF check). Add SameSite.

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>

* Delete state cookie with matching domain and MaxAge; add SameSite.

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>

* Fix endpoint path in comments and error to include /api/v1.

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>

* Also use request context when verifying the ID token.

* Do not return raw auth errors to clients (user-enumeration risk).

* consistently set cookie the same way across function

* remove baseURL after declaration

* only enable OIDC routes if OIDC is enabled

* swagger doc for failure

* Only block when provider=local; move the check after parsing provider

* fix extended session comment

* reduce pii logging

* futher reduce pii logging

* remove unused DiscoveryDocument

* remove unused offline_access from default oidc scopes

* remove offline access from AuthCodeURL

* support host from X-Forwarded-Host

* set sane default claim names if unset

* error strings should not be capitalized

* Revert "run prettier on index.vue"

This reverts commit aa22330a23.

* Add timeout to provider discovery

* Split scopes robustly

* refactor hostname calculation

* address frontend prettier findings

* add property oidc on type APISummary

* LoginOIDC: Normalize inputs, only create if not found

* add oidc email verification

* oidc handleCallback: clear state cookie before each return

* add support for oidc nonce parameter

* Harden first-login race: handle concurrent creates gracefully and fix log key.

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>

* support email verified claim as bool or string

* fail fast on empty email

* PKCE verifier

* fix: add timing delay to attachment test to resolve CI race condition

The attachment test was failing intermittently in CI due to a race condition
between attachment creation and retrieval. Adding a small 100ms delay after
attachment creation ensures the file system and database operations complete
before the test attempts to verify the attachment exists.

* Revert "fix: add timing delay to attachment test to resolve CI race condition"

This reverts commit 4aa8b2a0d829753e8d2dd1ba76f4b1e04e28c45e.

* oidc error state, use ref

* rename oidc.force to oidc.authRedirect

* remove hardcoded oidc error timeout

* feat: sub/iss based identity matching and userinfo endpoint collection

---------

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: Matthew Kilgore <matthew@kilgore.dev>
2025-12-06 10:16:05 -05:00

424 lines
12 KiB
Go
Generated

// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"time"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
"github.com/google/uuid"
"github.com/sysadminsmedia/homebox/backend/internal/data/ent/group"
"github.com/sysadminsmedia/homebox/backend/internal/data/ent/item"
"github.com/sysadminsmedia/homebox/backend/internal/data/ent/location"
)
// LocationCreate is the builder for creating a Location entity.
type LocationCreate struct {
config
mutation *LocationMutation
hooks []Hook
}
// SetCreatedAt sets the "created_at" field.
func (_c *LocationCreate) SetCreatedAt(v time.Time) *LocationCreate {
_c.mutation.SetCreatedAt(v)
return _c
}
// SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (_c *LocationCreate) SetNillableCreatedAt(v *time.Time) *LocationCreate {
if v != nil {
_c.SetCreatedAt(*v)
}
return _c
}
// SetUpdatedAt sets the "updated_at" field.
func (_c *LocationCreate) SetUpdatedAt(v time.Time) *LocationCreate {
_c.mutation.SetUpdatedAt(v)
return _c
}
// SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
func (_c *LocationCreate) SetNillableUpdatedAt(v *time.Time) *LocationCreate {
if v != nil {
_c.SetUpdatedAt(*v)
}
return _c
}
// SetName sets the "name" field.
func (_c *LocationCreate) SetName(v string) *LocationCreate {
_c.mutation.SetName(v)
return _c
}
// SetDescription sets the "description" field.
func (_c *LocationCreate) SetDescription(v string) *LocationCreate {
_c.mutation.SetDescription(v)
return _c
}
// SetNillableDescription sets the "description" field if the given value is not nil.
func (_c *LocationCreate) SetNillableDescription(v *string) *LocationCreate {
if v != nil {
_c.SetDescription(*v)
}
return _c
}
// SetID sets the "id" field.
func (_c *LocationCreate) SetID(v uuid.UUID) *LocationCreate {
_c.mutation.SetID(v)
return _c
}
// SetNillableID sets the "id" field if the given value is not nil.
func (_c *LocationCreate) SetNillableID(v *uuid.UUID) *LocationCreate {
if v != nil {
_c.SetID(*v)
}
return _c
}
// SetGroupID sets the "group" edge to the Group entity by ID.
func (_c *LocationCreate) SetGroupID(id uuid.UUID) *LocationCreate {
_c.mutation.SetGroupID(id)
return _c
}
// SetGroup sets the "group" edge to the Group entity.
func (_c *LocationCreate) SetGroup(v *Group) *LocationCreate {
return _c.SetGroupID(v.ID)
}
// SetParentID sets the "parent" edge to the Location entity by ID.
func (_c *LocationCreate) SetParentID(id uuid.UUID) *LocationCreate {
_c.mutation.SetParentID(id)
return _c
}
// SetNillableParentID sets the "parent" edge to the Location entity by ID if the given value is not nil.
func (_c *LocationCreate) SetNillableParentID(id *uuid.UUID) *LocationCreate {
if id != nil {
_c = _c.SetParentID(*id)
}
return _c
}
// SetParent sets the "parent" edge to the Location entity.
func (_c *LocationCreate) SetParent(v *Location) *LocationCreate {
return _c.SetParentID(v.ID)
}
// AddChildIDs adds the "children" edge to the Location entity by IDs.
func (_c *LocationCreate) AddChildIDs(ids ...uuid.UUID) *LocationCreate {
_c.mutation.AddChildIDs(ids...)
return _c
}
// AddChildren adds the "children" edges to the Location entity.
func (_c *LocationCreate) AddChildren(v ...*Location) *LocationCreate {
ids := make([]uuid.UUID, len(v))
for i := range v {
ids[i] = v[i].ID
}
return _c.AddChildIDs(ids...)
}
// AddItemIDs adds the "items" edge to the Item entity by IDs.
func (_c *LocationCreate) AddItemIDs(ids ...uuid.UUID) *LocationCreate {
_c.mutation.AddItemIDs(ids...)
return _c
}
// AddItems adds the "items" edges to the Item entity.
func (_c *LocationCreate) AddItems(v ...*Item) *LocationCreate {
ids := make([]uuid.UUID, len(v))
for i := range v {
ids[i] = v[i].ID
}
return _c.AddItemIDs(ids...)
}
// Mutation returns the LocationMutation object of the builder.
func (_c *LocationCreate) Mutation() *LocationMutation {
return _c.mutation
}
// Save creates the Location in the database.
func (_c *LocationCreate) Save(ctx context.Context) (*Location, error) {
_c.defaults()
return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (_c *LocationCreate) SaveX(ctx context.Context) *Location {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *LocationCreate) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *LocationCreate) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (_c *LocationCreate) defaults() {
if _, ok := _c.mutation.CreatedAt(); !ok {
v := location.DefaultCreatedAt()
_c.mutation.SetCreatedAt(v)
}
if _, ok := _c.mutation.UpdatedAt(); !ok {
v := location.DefaultUpdatedAt()
_c.mutation.SetUpdatedAt(v)
}
if _, ok := _c.mutation.ID(); !ok {
v := location.DefaultID()
_c.mutation.SetID(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (_c *LocationCreate) check() error {
if _, ok := _c.mutation.CreatedAt(); !ok {
return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "Location.created_at"`)}
}
if _, ok := _c.mutation.UpdatedAt(); !ok {
return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "Location.updated_at"`)}
}
if _, ok := _c.mutation.Name(); !ok {
return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Location.name"`)}
}
if v, ok := _c.mutation.Name(); ok {
if err := location.NameValidator(v); err != nil {
return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Location.name": %w`, err)}
}
}
if v, ok := _c.mutation.Description(); ok {
if err := location.DescriptionValidator(v); err != nil {
return &ValidationError{Name: "description", err: fmt.Errorf(`ent: validator failed for field "Location.description": %w`, err)}
}
}
if len(_c.mutation.GroupIDs()) == 0 {
return &ValidationError{Name: "group", err: errors.New(`ent: missing required edge "Location.group"`)}
}
return nil
}
func (_c *LocationCreate) sqlSave(ctx context.Context) (*Location, error) {
if err := _c.check(); err != nil {
return nil, err
}
_node, _spec := _c.createSpec()
if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
if _spec.ID.Value != nil {
if id, ok := _spec.ID.Value.(*uuid.UUID); ok {
_node.ID = *id
} else if err := _node.ID.Scan(_spec.ID.Value); err != nil {
return nil, err
}
}
_c.mutation.id = &_node.ID
_c.mutation.done = true
return _node, nil
}
func (_c *LocationCreate) createSpec() (*Location, *sqlgraph.CreateSpec) {
var (
_node = &Location{config: _c.config}
_spec = sqlgraph.NewCreateSpec(location.Table, sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID))
)
if id, ok := _c.mutation.ID(); ok {
_node.ID = id
_spec.ID.Value = &id
}
if value, ok := _c.mutation.CreatedAt(); ok {
_spec.SetField(location.FieldCreatedAt, field.TypeTime, value)
_node.CreatedAt = value
}
if value, ok := _c.mutation.UpdatedAt(); ok {
_spec.SetField(location.FieldUpdatedAt, field.TypeTime, value)
_node.UpdatedAt = value
}
if value, ok := _c.mutation.Name(); ok {
_spec.SetField(location.FieldName, field.TypeString, value)
_node.Name = value
}
if value, ok := _c.mutation.Description(); ok {
_spec.SetField(location.FieldDescription, field.TypeString, value)
_node.Description = value
}
if nodes := _c.mutation.GroupIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: location.GroupTable,
Columns: []string{location.GroupColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(group.FieldID, field.TypeUUID),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_node.group_locations = &nodes[0]
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := _c.mutation.ParentIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: location.ParentTable,
Columns: []string{location.ParentColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_node.location_children = &nodes[0]
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := _c.mutation.ChildrenIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: location.ChildrenTable,
Columns: []string{location.ChildrenColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := _c.mutation.ItemsIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: location.ItemsTable,
Columns: []string{location.ItemsColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(item.FieldID, field.TypeUUID),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
return _node, _spec
}
// LocationCreateBulk is the builder for creating many Location entities in bulk.
type LocationCreateBulk struct {
config
err error
builders []*LocationCreate
}
// Save creates the Location entities in the database.
func (_c *LocationCreateBulk) Save(ctx context.Context) ([]*Location, error) {
if _c.err != nil {
return nil, _c.err
}
specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
nodes := make([]*Location, len(_c.builders))
mutators := make([]Mutator, len(_c.builders))
for i := range _c.builders {
func(i int, root context.Context) {
builder := _c.builders[i]
builder.defaults()
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*LocationMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
var err error
nodes[i], specs[i] = builder.createSpec()
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (_c *LocationCreateBulk) SaveX(ctx context.Context) []*Location {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *LocationCreateBulk) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *LocationCreateBulk) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}