Files
Speedtest-Tracker/conf/site/node_modules/react-bootstrap/cjs/OverlayTrigger.js
Henry Whitaker 1e25197063 Updated to v1.7.8
2020-07-20 17:20:17 +01:00

221 lines
7.7 KiB
JavaScript
Vendored

"use strict";
var _interopRequireWildcard = require("@babel/runtime/helpers/interopRequireWildcard");
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
exports.__esModule = true;
exports.default = void 0;
var _extends2 = _interopRequireDefault(require("@babel/runtime/helpers/extends"));
var _objectWithoutPropertiesLoose2 = _interopRequireDefault(require("@babel/runtime/helpers/objectWithoutPropertiesLoose"));
var _inheritsLoose2 = _interopRequireDefault(require("@babel/runtime/helpers/inheritsLoose"));
var _contains = _interopRequireDefault(require("dom-helpers/contains"));
var _react = _interopRequireWildcard(require("react"));
var _useTimeout = _interopRequireDefault(require("@restart/hooks/useTimeout"));
var _safeFindDOMNode = _interopRequireDefault(require("react-overlays/safeFindDOMNode"));
var _warning = _interopRequireDefault(require("warning"));
var _uncontrollable = require("uncontrollable");
var _Overlay = _interopRequireDefault(require("./Overlay"));
var RefHolder = /*#__PURE__*/function (_React$Component) {
(0, _inheritsLoose2.default)(RefHolder, _React$Component);
function RefHolder() {
return _React$Component.apply(this, arguments) || this;
}
var _proto = RefHolder.prototype;
_proto.render = function render() {
return this.props.children;
};
return RefHolder;
}(_react.default.Component);
function normalizeDelay(delay) {
return delay && typeof delay === 'object' ? delay : {
show: delay,
hide: delay
};
} // Simple implementation of mouseEnter and mouseLeave.
// React's built version is broken: https://github.com/facebook/react/issues/4251
// for cases when the trigger is disabled and mouseOut/Over can cause flicker
// moving from one child element to another.
function handleMouseOverOut(handler, args, relatedNative) {
var e = args[0];
var target = e.currentTarget;
var related = e.relatedTarget || e.nativeEvent[relatedNative];
if ((!related || related !== target) && !(0, _contains.default)(target, related)) {
handler.apply(void 0, args);
}
}
var defaultProps = {
defaultShow: false,
trigger: ['hover', 'focus']
};
function OverlayTrigger(_ref) {
var trigger = _ref.trigger,
overlay = _ref.overlay,
children = _ref.children,
_ref$popperConfig = _ref.popperConfig,
popperConfig = _ref$popperConfig === void 0 ? {} : _ref$popperConfig,
propsShow = _ref.show,
_ref$defaultShow = _ref.defaultShow,
defaultShow = _ref$defaultShow === void 0 ? false : _ref$defaultShow,
onToggle = _ref.onToggle,
propsDelay = _ref.delay,
placement = _ref.placement,
_ref$flip = _ref.flip,
flip = _ref$flip === void 0 ? placement && placement.indexOf('auto') !== -1 : _ref$flip,
props = (0, _objectWithoutPropertiesLoose2.default)(_ref, ["trigger", "overlay", "children", "popperConfig", "show", "defaultShow", "onToggle", "delay", "placement", "flip"]);
var triggerNodeRef = (0, _react.useRef)(null);
var timeout = (0, _useTimeout.default)();
var hoverStateRef = (0, _react.useRef)('');
var _useUncontrolledProp = (0, _uncontrollable.useUncontrolledProp)(propsShow, defaultShow, onToggle),
show = _useUncontrolledProp[0],
setShow = _useUncontrolledProp[1];
var delay = normalizeDelay(propsDelay);
var child = _react.default.Children.only(children);
var _child$props = child.props,
onFocus = _child$props.onFocus,
onBlur = _child$props.onBlur,
onClick = _child$props.onClick;
var getTarget = (0, _react.useCallback)(function () {
return (0, _safeFindDOMNode.default)(triggerNodeRef.current);
}, []);
var handleShow = (0, _react.useCallback)(function () {
timeout.clear();
hoverStateRef.current = 'show';
if (!delay.show) {
setShow(true);
return;
}
timeout.set(function () {
if (hoverStateRef.current === 'show') setShow(true);
}, delay.show);
}, [delay.show, setShow, timeout]);
var handleHide = (0, _react.useCallback)(function () {
timeout.clear();
hoverStateRef.current = 'hide';
if (!delay.hide) {
setShow(false);
return;
}
timeout.set(function () {
if (hoverStateRef.current === 'hide') setShow(false);
}, delay.hide);
}, [delay.hide, setShow, timeout]);
var handleFocus = (0, _react.useCallback)(function () {
handleShow();
if (onFocus) onFocus.apply(void 0, arguments);
}, [handleShow, onFocus]);
var handleBlur = (0, _react.useCallback)(function () {
handleHide();
if (onBlur) onBlur.apply(void 0, arguments);
}, [handleHide, onBlur]);
var handleClick = (0, _react.useCallback)(function () {
setShow(!show);
if (onClick) onClick.apply(void 0, arguments);
}, [onClick, setShow, show]);
var handleMouseOver = (0, _react.useCallback)(function () {
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
handleMouseOverOut(handleShow, args, 'fromElement');
}, [handleShow]);
var handleMouseOut = (0, _react.useCallback)(function () {
for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
args[_key2] = arguments[_key2];
}
handleMouseOverOut(handleHide, args, 'toElement');
}, [handleHide]); // We add aria-describedby in the case where the overlay is a role="tooltip"
// for other cases describedby isn't appropriate (e.g. a popover with inputs) so we don't add it.
var ariaModifier = {
name: 'ariaDescribedBy',
enabled: true,
phase: 'afterWrite',
effect: function effect(_ref2) {
var state = _ref2.state;
return function () {
if ('removeAttribute' in state.elements.reference) state.elements.reference.removeAttribute('aria-describedby');
};
},
fn: function fn(_ref3) {
var state = _ref3.state;
var _state$elements = state.elements,
popper = _state$elements.popper,
reference = _state$elements.reference;
if (!show || !reference) return;
var role = popper.getAttribute('role') || '';
if (popper.id && role.toLowerCase() === 'tooltip' && 'setAttribute' in reference) {
reference.setAttribute('aria-describedby', popper.id);
}
}
};
var triggers = trigger == null ? [] : [].concat(trigger);
var triggerProps = {};
if (triggers.indexOf('click') !== -1) {
triggerProps.onClick = handleClick;
}
if (triggers.indexOf('focus') !== -1) {
triggerProps.onFocus = handleFocus;
triggerProps.onBlur = handleBlur;
}
if (triggers.indexOf('hover') !== -1) {
process.env.NODE_ENV !== "production" ? (0, _warning.default)(triggers.length > 1, '[react-bootstrap] Specifying only the `"hover"` trigger limits the visibility of the overlay to just mouse users. Consider also including the `"focus"` trigger so that touch and keyboard only users can see the overlay as well.') : void 0;
triggerProps.onMouseOver = handleMouseOver;
triggerProps.onMouseOut = handleMouseOut;
} // TODO: fix typing
// @ts-ignore
var modifiers = [ariaModifier].concat(popperConfig.modifiers || []);
return /*#__PURE__*/_react.default.createElement(_react.default.Fragment, null, /*#__PURE__*/_react.default.createElement(RefHolder, {
ref: triggerNodeRef
}, (0, _react.cloneElement)(child, triggerProps)), /*#__PURE__*/_react.default.createElement(_Overlay.default, (0, _extends2.default)({}, props, {
popperConfig: (0, _extends2.default)({}, popperConfig, {
modifiers: modifiers
}),
show: show,
onHide: handleHide,
target: getTarget,
placement: placement,
flip: flip
}), overlay));
}
OverlayTrigger.defaultProps = defaultProps;
var _default = OverlayTrigger;
exports.default = _default;
module.exports = exports["default"];